
Laser Tag
Students team up for a series of laser tag games, using infrared blasters and barriers set up around the space. Game modes such as Team Battle, Capture the Flag, Medic and Zone Control keep each round different, so teams need to talk, plan and adjust as they go. The infrared kit works just as well in a school hall as it does on an oval.
Outcomes
➜ Communicate and plan with teammates to work towards a shared goal.
➜ Use movement, positioning and cover to respond to changing game situations.
➜ Play fairly, follow the rules and show respect for opponents.
What's Included
● Infrared laser tag blasters and wearable hit sensors, enough for a full class to play at once.
● Barriers and cover set up around your space.
● Full set up and pack down.
● Clear safety briefing and supervised play.
● A mix of team game modes, with rules adapted for different ages and skill levels.
Victorian Curriculum: Content Descriptors
● VCHPEM117 – Propose and apply movement concepts and strategies.
● VCHPEM120 – Participate positively in groups and teams by encouraging others and negotiating roles and responsibilities.
● VCHPEM122 – Demonstrate ethical behaviour and fair play that aligns with the rules when participating in a range of physical activities.




